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%Creator: BridgeComposer Version 5.102
%Created: Fri Mar  3 09:08:56 2023 -0000
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%HRTitleEvent "BFP B2 L02 Simple Overcalls"
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%PageFooter:0,0 "                   \\nwww.bridgeforpleasure.co.uk"
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[Event "BFP B2 L02 Simple Overcalls"]
[Site ""]
[Date ""]
[Board "1"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "N"]
[Vulnerable "None"]
[Deal "N:A4.AQJ93.KJ3.942 KQJ75.K6.A85.T76 863.T87.T9764.QJ T92.542.Q2.AK853"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{

East has a top end simple overcall, only a five-card suit, so not suitable for
a jump overcall.

With a three-card spade suit and 9 HCPs, West can advance the overcall by
raising to the two level.

The simple raise response doesn’t suggest an opening quality hand, and
therefore game contract values, so East passes 2\S.
}
[BCFlags "5f"]
[DoubleDummyTricks "23772237727965a8966a"]
[OptimumScore "EW 140"]
[ParContract "EW 2S+1"]
[Auction "N"]
1H 1S Pass 2S
AP
[OptimumResultTable "Declarer;Denomination;Result"]
W S 9
W H 6
W D 6
W C 10
W N 8
N S 3
N H 7
N D 7
N C 2
N N 2
E S 9
E H 6
E D 5
E C 10
E N 7
S S 3
S H 7
S D 7
S C 2
S N 2

[Event "BFP B2 L02 Simple Overcalls"]
[Site ""]
[Date ""]
[Board "2"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "E"]
[Vulnerable "NS"]
[Deal "E:95.K3.AQ865.AQ42 AKT862.Q7.742.97 J3.JT9642.KT9.K8 Q74.A85.J3.JT653"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{

South has a six-card spade suit, but only 9 HCPs and so makes a simple spade
overcall.

West’s raise to 2\D is stretching, a common tactic when opponents intervene. It
should really be a four-card diamond suit. Value is given to the spade
doubleton, and East/West are not vulnerable. 

2\H is tempting, and not wrong, but the hand perhaps isn’t quite good enough
for a change of suit.

North’s advance to 2\S is again stretching but keeps North/South in the
auction. 

All have bid their hands and sensibly pass now.
}
[BCFlags "5f"]
[DoubleDummyTricks "5833558335659a7659a7"]
[OptimumScore "EW 140"]
[ParContract "EW 3H="]
[Auction "E"]
1D 1S 2D 2S
AP
[OptimumResultTable "Declarer;Denomination;Result"]
W S 5
W H 9
W D 10
W C 7
W N 6
N S 8
N H 3
N D 3
N C 5
N N 5
E S 5
E H 9
E D 10
E C 7
E N 6
S S 8
S H 3
S D 3
S C 5
S N 5

[Event "BFP B2 L02 Simple Overcalls"]
[Site ""]
[Date ""]
[Board "3"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "S"]
[Vulnerable "EW"]
[Deal "S:T.K98.K954.AK532 AKJ974.A52.Q7.96 Q32.T743.T82.JT7 865.QJ6.AJ63.Q84"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{

West has a six-card spade suit and opening points, 14 HCP. This is shown with a
jump overcall. This is known as an "intermediate" jump overcall. 

With a three-card suit and 10 HCPs, but a flattish hand, East advances one
level keeping opponents out of the auction.

West’s first bid showed the hand and doesn't have further values. West should
not be tempted into the raise to game.

The Queen of spades is missing. West should try the finesse and it will fail
(this time). Two club tricks must be lost.

The Kings of Hearts and Diamonds are missing. West must try the finesse in both
red suits. The Heart finesse works providing the necessary ninth winner.
}
[BCFlags "5f"]
[DoubleDummyTricks "64667646677977669666"]
[OptimumScore "EW 140"]
[ParContract "EW 2S+1"]
[Auction "S"]
1C 2S Pass 3S
AP
[OptimumResultTable "Declarer;Denomination;Result"]
W S 9
W H 6
W D 6
W C 6
W N 6
N S 4
N H 6
N D 6
N C 7
N N 6
E S 9
E H 7
E D 7
E C 6
E N 7
S S 4
S H 6
S D 6
S C 7
S N 6

[Event "BFP B2 L02 Simple Overcalls"]
[Site ""]
[Date ""]
[Board "4"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "W"]
[Vulnerable "All"]
[Deal "W:J65.KQJ73.KJ8.Q4 743.AT5.A43.AKJ9 A92.8.Q962.T7632 KQT8.9642.T75.85"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{

North holds a balanced hand with 16 HCP with one definite stop in the opening
suit, A\H and the ten \H, a promising card.

So North overcalls 1NT.

East cannot support partner's suit, and does not have enough HCP to bid a new
suit at the two level.

North promises a maximum of 18 HCP. South has 5 HCP, so the partnership does
not have 25 HCP for a game contract.

South has no five-card suit, and so passes the 1NT.
}
[BCFlags "5f"]
[DoubleDummyTricks "88767887675566554565"]
[OptimumScore "NS 120"]
[ParContract "NS 1N+1"]
[Auction "W"]
1H 1NT AP
[OptimumResultTable "Declarer;Denomination;Result"]
W S 4
W H 5
W D 6
W C 5
W N 5
N S 8
N H 7
N D 6
N C 7
N N 8
E S 5
E H 6
E D 6
E C 5
E N 5
S S 8
S H 7
S D 6
S C 7
S N 8

[Event "BFP B2 L02 Simple Overcalls"]
[Site ""]
[Date ""]
[Board "5"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "N"]
[Vulnerable "NS"]
[Deal "N:42.K6.AKT843.Q42 KQJT86.AT3.76.K7 97.Q542.Q9.T9853 A53.J987.J52.AJ6"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{

East has an opening quality hand with a fine six-card spade suit, worth
overcalling at the two-level. This is known as an "intermediate" jump overcall.

With 11HCP and a three-card spade suit, West advances to the three level. If it
had a bit more shape a game raise would be right.

East decides that his hand is worth game. Although there are probably two
diamond tricks to be lost, the King \C has hopes of winning a trick because the
A\C is more likely to be in the opening hand. As long as clubs are led from any
hand other than East, the K\C will win a trick.

Note declarer can make the tenth trick in heart by finessing twice. So declarer
must plan to get the lead into dummy twice. Leaving the Ace \S available is one
time, the A\C is the second.
}
[BCFlags "5f"]
[DoubleDummyTricks "43477434777a8667a966"]
[OptimumScore "EW 420"]
[ParContract "EW 4S="]
[Auction "N"]
1D 2S Pass 3S
Pass 4S AP
[OptimumResultTable "Declarer;Denomination;Result"]
W S 10
W H 9
W D 6
W C 6
W N 7
N S 3
N H 4
N D 7
N C 7
N N 4
E S 10
E H 8
E D 6
E C 6
E N 7
S S 3
S H 4
S D 7
S C 7
S N 4

[Event "BFP B2 L02 Simple Overcalls"]
[Site ""]
[Date ""]
[Board "6"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "E"]
[Vulnerable "EW"]
[Deal "E:KT4.2.AK532.QJ73 AQ7.T75.64.AK984 9532.J96.987.T62 J86.AKQ843.QJT.5"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{

South has a good five-card club suit and 13 HCPs, worth a simple overcall at
the two-level. This is not a jump overcall and doesn't show six in the suit. It
does show 10 or more HCPs.

North has an opening quality hand, but singleton \H. 

The jump and switch (change of suit) promises a quality six-card suit. South
can support hearts, has more that their original overcall promises, and raises
to game.

Note that if North had the same distribution but a weak hand, pass would be the
correct bid. When partner overcalls, don't attempt "rescues", it's usually
better to leave partner's bid.
}
[BCFlags "5f"]
[DoubleDummyTricks "b8b79b8b792525425254"]
[OptimumScore "NS 460"]
[ParContract "NS 3N+2"]
[Auction "E"]
1D 2C Pass 3H
Pass 4H AP
[OptimumResultTable "Declarer;Denomination;Result"]
W S 5
W H 2
W D 5
W C 4
W N 2
N S 8
N H 11
N D 7
N C 9
N N 11
E S 5
E H 2
E D 5
E C 4
E N 2
S S 8
S H 11
S D 7
S C 9
S N 11

[Event "BFP B2 L02 Simple Overcalls"]
[Site ""]
[Date ""]
[Board "7"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "S"]
[Vulnerable "All"]
[Deal "S:QT842.Q3.J643.A8 KJ.T4.AQ5.QT6432 95.AKJ765.T8.KJ9 A763.982.K972.75"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{

North has a quality six-card heart suit and opening points so can make a jump
overcall. This is known as an "intermediate" jump overcall. 

East cannot raise West's opening bid and does not have enough HCPs for any
other two-level bid.

South's hand has two hearts, and therefore knows of an eight-card fit. However,
9 HCPs combined with partner's opening quality hand doesn't suggest a game
contract.
}
[BCFlags "5f"]
[DoubleDummyTricks "77965879664647746477"]
[OptimumScore "NS 140"]
[ParContract "NS 1H+2"]
[Auction "S"]
Pass 1C 2H AP
[OptimumResultTable "Declarer;Denomination;Result"]
W S 6
W H 4
W D 7
W C 7
W N 4
N S 7
N H 9
N D 6
N C 5
N N 7
E S 6
E H 4
E D 7
E C 7
E N 4
S S 7
S H 9
S D 6
S C 6
S N 8

[Event "BFP B2 L02 Simple Overcalls"]
[Site ""]
[Date ""]
[Board "8"]
[West ""]
[North ""]
[East ""]
[South ""]
[Dealer "W"]
[Vulnerable "None"]
[Deal "W:A642.543.954.AQ3 Q97.Q97.AQJ.KJT6 T3.AKJT6.T876.52 KJ85.82.K32.9874"]
[Scoring ""]
[Declarer ""]
[Contract ""]
[Result ""]
{

A nice competition between a club fit and a heart fit.

No one has game. It is likely that the higher-ranking suit prevails. Even if it
doesn’t make, just conceding 50 scoring points is often the best result for the
declaring pair.

East can make five tricks in hearts by finessing the Queen. There are two
tricks from the Ace \C and Ace \S. 

The eighth trick comes from losing three rounds of diamonds, but winning a
trick with the thirteenth.
}
[BCFlags "5f"]
[DoubleDummyTricks "67558675587587475874"]
[OptimumScore "NS -100"]
[ParContract "NS 2SX-1; NS 3CX-1"]
[Auction "W"]
Pass 1C 1H 2C
2H AP
[OptimumResultTable "Declarer;Denomination;Result"]
W S 5
W H 8
W D 7
W C 4
W N 7
N S 7
N H 5
N D 5
N C 8
N N 6
E S 5
E H 8
E D 7
E C 4
E N 7
S S 7
S H 5
S D 5
S C 8
S N 6
